Armies & Battalions
In the midst of chaos, there are always opportunities for a Realm Lord to strengthen their position. Summoning troops to defend their Realm can help protect it from attacks, while raiding foreign lands to acquire resources can help expand their Realm.
Battalions are groups of military units that when combined create armies. There are 4 unit types with 2 tiers each. Each tier has a different cost and different stats.
Find the current costs here: Costs (opens in a new tab)
|Building||Tier 1 Unit||Tier 2 Unit|
Armies & battalions are not tradable tokens. They only exist on your Realm and you cannot transfer them around. They exist to defend and attack only.
Armies are composed of battalions. A Realm can contain many armies.
A Realm can only have one defending army at a time and it's the responsibility of the Realm Lord to ensure they are well-fed and well-stocked with resources to prevent raids and loss of relics and resources. It's important to balance army's consumption with available resources and monitor them regularly.
You can create multiple attacking armies as you wish, however, each battalion counts as 1 population. These armies are used to travel to and raid other Realms in order to acquire resources. It is important to keep in mind that the more attacking armies you have, the more population they will consume. Therefore, it's important to balance the number of attacking armies with the size of your population and the resources available to sustain them. It's also important to consider the risk and benefit of each raid, and make sure that the resources you might acquire are worth the potential loss of troops or population.
“An army marches on its belly. “ - Frederick the Great (or Napoleon)